In terms of sound quality, most of the BGMs are good but surprisingly non-memorable. In contrast to that, Deardrops’s artwork are satisfactory, in fact, most of their designs had me doubting that it is an OVERDRIVE visual novel.
Kira Kira and Edelweiss suffers from slightly awkward disproportional faces. I didn’t play Rimu’s route but I’m sure it’s just going to be almost the same.Īnother element which makes Deardrops superior then Kira Kira is their graphics. The basic premise of Yayoi’s route is the evolution of her blandness to someone who stands out, no major plot points. Her route is also the most dramatic and heart-wrenching ever, I won’t spoil it but the execution of the storyline is definitely up to par with the canon route.įor Yayoi and Rimu’s respective routes, they are definitely the less major ones. Aforementioned, Kanade’s route brings more of Shoichi’s past to light. Riho’s route is indeed the canon route, but there is however one other route which could rival Riho’s in term of quality, and that is obviously Kanade’s route. Aside from Riho’s straightforward dream and the concept of facing oneself, her route also beautifully captures the familial relationships of the characters, and their parent’s acceptability of their children’s dream. If it’s good, she gives praises it and if it’s bad, she criticizes it. She is hopelessly candid and audacious, and would never mince words, especially when judging a person’s musical capability. Of all the heroines, Riho is obviously my favorite. Both of these routes are cruicial in looking at Shouichi at a more in-depth outlook. The basic outcome of what happened will be revealed during Riho’s route, however, for more relevations and informations in regards to his past, it is recommended to play Kanade’s route too. Shouichi gets mentally stronger during the course of the game, and he even decided to face his past. During the beginning, only short flashbacks were shown, and it is also shown that his past is still haunting him in his nightmares. Which brings me to the excellent characters, Shouichi in particular, is an intruiging entity in the visual novel. Not including the less minor routes of Rimu and Yayoi’s, most of the major plot points in Kanade and Riho’s route are tackled excellently, especially Shouichi’s troubled and vague past. Let’s have a look at what I think.ĭeardrops managed to create a more realistic story depicting about musical dreams and aspirations. The five of them formed the band, Deardrops, and thus begun Shouichi’s new music ventures.īecause the visual novel is developed by OVERDRIVE, and the fact that it is created within the same universe as Kira Kira, it can’t be help that the both of them are always constantly compared. He then meets various other people Gondo, Yayoi, Rimu and Riho, all veteran musicians in their own right.
Reunited with his childhood friend, he discovered the wonders of rock music through the live house she is living at. He then returns to his old childhood town. Following the reporter’s random rumors and speculations, Shouichi was forced to withdraw from the world stage. Due to a certain incident, he instantly became the scapegoat of parapazzi attacks. “While no single droplet holds much power, as those drops collect, they gain power to bore through boulders.ĭeardrops is a fun and exhilirating visual novel, about a group of five people, who are of completely different personalities, styles and viewpoints, assembled together as a rock band.ĭeardrops follow main protagonist, Suginami Shouichi, former world renowed violinist.